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Using materials in UE4

  • Writer: Albert Roche
    Albert Roche
  • Feb 3, 2020
  • 1 min read

Updated: Feb 4, 2020



The use of Vertex Painting:

- Hiding errors in objects

- Less time when adding more than one texture to a mesh

- High detail to different mesh



The problem I faced when using vertex painting was

that when I went to add vertex painting to an object

it would overwrite everything on the object. To solve this

problem, I had to restart unreal engine 4.

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