Using materials in UE4
- Albert Roche

- Feb 3, 2020
- 1 min read
Updated: Feb 4, 2020


The use of Vertex Painting:
- Hiding errors in objects
- Less time when adding more than one texture to a mesh
- High detail to different mesh
The problem I faced when using vertex painting was
that when I went to add vertex painting to an object
it would overwrite everything on the object. To solve this
problem, I had to restart unreal engine 4.


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