Learning Maya: UVs
- Albert Roche

- Nov 29, 2019
- 1 min read
First, select the model with object mode, after this you can select UV viewer/selector.

secondly, using the UV viewer you create a shell using Planar from the x axis.

After this you can cut & sew, with the mode: UV shell you can select the model and move it over. The final step is to unfold the UV shell, select them with the UV shell mode and press CTRL & U.

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